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<title>Sportstec Support RSS Feed</title><link>http://www.sportstecsupport.com/index.html</link><description>Sportstec Support News&#x21;</description><dc:language>en</dc:language><dc:creator>rex.proctor@sportstec.com</dc:creator><dc:rights>Copyright 2008 Sportstec</dc:rights><dc:date>2008-06-10T15:03:01+10:00</dc:date><admin:generatorAgent rdf:resource="http://www.realmacsoftware.com/" />
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<lastBuildDate>Tue, 10 Jun 2008 15:10:26 +1000</lastBuildDate><item><title>Quicktime 7.5 - Hold off on updating</title><dc:creator>rex.proctor@sportstec.com</dc:creator><category>Apple</category><dc:date>2008-06-10T15:03:01+10:00</dc:date><link>http://www.sportstecsupport.com/files/34d3a3535cbdd119e8cb32ae4a55d230-52.html#unique-entry-id-52</link><guid isPermaLink="true">http://www.sportstecsupport.com/files/34d3a3535cbdd119e8cb32ae4a55d230-52.html#unique-entry-id-52</guid><content:encoded><![CDATA[<span style="font:11px Trebuchet, Verdana, serif; ">Apple released Quicktime 7.5 today.<br /><br />Please hold off on updating your system until further notice. We cannot find any release notes except for those regarding security.<br /><br />From the first look, it appears to be only security updates, but you never know what might have been slipped in there.<br /><br />Here is a link to the information about the security updates.<br />http://support.apple.com/kb/HT1991</span>]]></content:encoded></item><item><title>SportsCode and SportsCode Gamebreaker 7.0.121 Release</title><dc:creator>rex.proctor@sportstec.com</dc:creator><category>SportsCode</category><dc:date>2008-06-02T10:05:30+10:00</dc:date><link>http://www.sportstecsupport.com/files/a5f68622a6496d61f9cfa067d9de8123-51.html#unique-entry-id-51</link><guid isPermaLink="true">http://www.sportstecsupport.com/files/a5f68622a6496d61f9cfa067d9de8123-51.html#unique-entry-id-51</guid><content:encoded><![CDATA[<span style="font:11px Trebuchet, Verdana, serif; ">SportsCode and SportsCode Gamebreaker 7.0.121 are ready for downloading. Find them in the <a href=http://www.sportstecsupport.com/downloads/downloads.html>DOWNLOADS</a> section of this website.<br /><br /></span><span style="font:11px Trebuchet, Verdana, serif; font-weight:bold; "><em>New Features<br /><br /></em></span><span style="font:11px Trebuchet, Verdana, serif; font-weight:bold; ">TImeline Sharing<br /></span><span style="font:11px Trebuchet, Verdana, serif; ">Enhanced reliability of update process when opening and playing movies on the review computer.<br /><br />Row colors of original timeline are displayed on the reviewing computer timeline.<br /><br />Double clicking on the file package opens up the timeline share file on the review computer. Previously, the package contents needed to be opened and then timeline share file opened. <br />NOTE: This procedure looks in the package and opens the first timeline found. If there is an existing timeline that is not a timeline share, this file will be opened. SInce the timeline share feature is used while capturing, a proper timeline file is not written in the package until the capture is ended, so this will likely not happen. Only the Timeline_share file is written in the package during capture.<br /><br />Timeline share edit list preference created in the application preferences under the labels panel. The directory can be set by clicking the Choose button and targeting the directory where the file will be written. The frequency of which the file is updated can be set to occur every N seconds. The file name that is written is called "Capture Edit List".<br /><br /></span><span style="font:11px Trebuchet, Verdana, serif; font-weight:bold; ">Sorter Window</span><span style="font:11px Trebuchet, Verdana, serif; "><br />The instance note column text can be turned off or on to display its data in the overlay on the movie by clicking on the balloon in the column header. When the balloon has a red line through it, the text will not be displayed in the movie.<br /><br /></span><span style="font:11px Trebuchet, Verdana, serif; font-weight:bold; ">Sorter, Statistical, and Labels Tree window</span><span style="font:11px Trebuchet, Verdana, serif; "><br />Font size, color, bold and italic properties can be changed for selected groups of cells. Select multiple rows by holding down COMMAND or SHIFT or select all cells by pressing COMMAND+A, then choose the font property in the window's toolbar. All the selected cells will change except the time reference column.<br /><br /></span><span style="font:11px Trebuchet, Verdana, serif; font-weight:bold; ">Timeline Timecode</span><span style="font:11px Trebuchet, Verdana, serif; "><br />The timeline timecode can be altered by right clicking on the timeline timecode counter above the row column in the timeline window. Right clicking on the counter will reveal a pop up menu, these are the options:<br /><br /></span><span style="font:11px Trebuchet, Verdana, serif; "><em>Use movie time</em></span><span style="font:11px Trebuchet, Verdana, serif; ">, this option displays standard movie time hh:mm:ss:hshs. The hs is hundredths of seconds.<br /><br /></span><span style="font:11px Trebuchet, Verdana, serif; "><em>Use timecode</em></span><span style="font:11px Trebuchet, Verdana, serif; ">, this option displays timecode in terms of 24 hour time as in the time of day. The numbers will be displayed in blue. This is useful for setting the time of day of an event, so the ability to when an instance occurred. NOTE: Changing the counter to display this might show the time at which the capture was done. This can be read from the camera or capture hardware that is connected. Be sure to set the camera time, so the correct time is captured. Presenting, breaking the timecode up segments along the timeline is not possible. The timecode will roll over to 00:00:00.00 when the playhead is dragged past 23:59:59.99. This means the playhead was dragged past midnight.<br /><br /></span><span style="font:11px Trebuchet, Verdana, serif; "><em>Set movie time to zero</em></span><span style="font:11px Trebuchet, Verdana, serif; ">, this option resets the movie time to 00:00:00.00 according to the location of the playhead. The time will be displayed in red when the numbers are "negative" or the playhead is set before the new zero point.<br /><br /></span><span style="font:11px Trebuchet, Verdana, serif; "><em>Set TimeCode</em></span><span style="font:11px Trebuchet, Verdana, serif; ">, this option reveals a menu from the timeline title bar. The time can be set here <br />Delete TimeCode track, this option removes the timecode track. It can be re-added by using the Set TimeCode function, but the original one that may have been done during capture cannot be brought back.<br /><br /></span><span style="font:11px Trebuchet, Verdana, serif; "><em>Use frames for TimeCode</em></span><span style="font:11px Trebuchet, Verdana, serif; ">, this option will display the hundredths of seconds in frames.<br /><br /></span><span style="font:11px Trebuchet, Verdana, serif; "><em>Use seconds for TimeCode</em></span><span style="font:11px Trebuchet, Verdana, serif; ">, this option will display the timecode to the hundredths of seconds.<br /><br />A new preference has been added in movies panel of the preferences, Use timecode produced from capturing device. When this is ticked, a timecode track will be created in the movie from the data that the device is outputting. Remember to set the correct time on the camera or device that is being used to capture from.<br /><br /></span><span style="font:11px Trebuchet, Verdana, serif; font-weight:bold; ">Imports</span><span style="font:11px Trebuchet, Verdana, serif; "><br />New Champion data import options added:<br /><br /></span><span style="font:11px Trebuchet, Verdana, serif; "><em>Merge overlapping instances.</em></span><span style="font:11px Trebuchet, Verdana, serif; "> In the case of player events that happen in quick succession, this option will merge the instances, so they become one. Better for viewing longer passages of play. If this is ticked, the matrix may not display the expected statistical output. Remember the matrix is an instance counter, not a label counter. Untick this if better statistics are needed in the matrix.<br /><br /></span><span style="font:11px Trebuchet, Verdana, serif; "><em>Don't include duplicate labels when merging instances.</em></span><span style="font:11px Trebuchet, Verdana, serif; "> This option will drop duplicate labels when merging instances. Multiple labels in one instance can lead to erroneous statistical output when using the statistical window on a timeline. This option is only used in specific cases.<br /><br /></span><span style="font:11px Trebuchet, Verdana, serif; font-weight:bold; ">Translations</span><span style="font:11px Trebuchet, Verdana, serif; "><br />New Japanese translations added.<br /><br /></span><span style="font:11px Trebuchet, Verdana, serif; font-weight:bold; ">Miscellaneous</span><span style="font:11px Trebuchet, Verdana, serif; "><br />A new button has been added to the dongle registration dialog, Switch registration method. Pressing this button will allow the user to set the proper registration method, Online or Dongle. Many users get stuck in dongle mode and do not remember the way to switch back to online mode, especially when they do not own a dongle or know what one is. The alternate way is to hold down the ESC key and launch the application from the dock.<br /><br />label command added to count labels in instances in the timeline. Current statistical windows may need to be updated with this new command if count "labelA" where row = "rowname" is being used. Using count "labelA" where row = "rowname" will count instances where "labelA" exists. Replace this with count label "labelA" where row = "rowname", this will count the labels in the instances. This is helpful when there are duplicate labels in the instances.<br /><br />LABEL will return a label in the timeline or row. If an instance has 3 matching labels it will return 3.<br />count label "Good" returns the total number of "Good" labels in the front timeline.<br />count label "Rob" and "Good" where row = "Effort" returns the total number of "Rob" labels where "Good" was also found in the instance in the row named "Effort".<br />Stack movie switching hotkeys. Hotkeys that switch stack movie zooming can set in the movie preferences panel. These hotkeys will override any code / label hotkeys set in the code window. Pressing the same button twice in a row will zoom or un-zoom the stack.<br /><br /></span><span style="font:11px Trebuchet, Verdana, serif; font-weight:bold; ">Fixes<br /></span><span style="font:11px Trebuchet, Verdana, serif; "><br />Cut, copy and paste when editing row names in the timeline and movie organizer.<br /><br />Edit rows names with the edit instance movie window is open.<br /><br />Vertical mouse scrolling during capture.<br /><br />Window focus issues where movie does not appear to play.<br /><br />Edit instance labels window working for instances in the movie organizer.<br /><br />Code matrix prints on a single page irrespective of its size. The matrix will be scaled down to fit to the page size.<br /><br />Stacking stacked timelines has been improved.<br /><br />Instance Adjustments remembers last settings.<br /><br />Movie windows show first frame when transparency is increased.<br /><br />Update live edit list timing has been enhanced<br /><br />XML has been updated to insert label group information in a <groups> </groups> tag. Old files using <text></text> tag for group still works.<br /><br />Timeline stack movie lead time setting is working properly and reads the preset time to jump back when movie is playing and stack is switched.</span>]]></content:encoded></item><item><title>Mac OS X 10.5.3 Release</title><dc:creator>rex.proctor@sportstec.com</dc:creator><category>Apple</category><dc:date>2008-06-02T10:01:02+10:00</dc:date><link>http://www.sportstecsupport.com/files/7ef69dfe98cd002c66cd7ba14d95ae10-50.html#unique-entry-id-50</link><guid isPermaLink="true">http://www.sportstecsupport.com/files/7ef69dfe98cd002c66cd7ba14d95ae10-50.html#unique-entry-id-50</guid><content:encoded><![CDATA[<span style="font:11px Trebuchet, Verdana, serif; ">Apple release Mac OS X 10.5.3 last week. This release is a substantial download with a considerable amount of fixes.<br /><br />From our initial testing, SportsCode and SportsCode Gamebreaker are running well on this update.<br /><br />Please see Apple's website describing the fixes, etc. If any apply to you, then run the update. If your system is working well, then there is no need to update.<br /><br />http://support.apple.com/kb/HT1141</span>]]></content:encoded></item><item><title>Mac OS X 10.5.2 and Quicktime 7.4.5 All Clear</title><dc:creator>rex.proctor@sportstec.com</dc:creator><category>Apple</category><dc:date>2008-04-28T08:46:23+10:00</dc:date><link>http://www.sportstecsupport.com/files/d3bb81739f31ad7d891eac21fe35acad-44.html#unique-entry-id-44</link><guid isPermaLink="true">http://www.sportstecsupport.com/files/d3bb81739f31ad7d891eac21fe35acad-44.html#unique-entry-id-44</guid><content:encoded><![CDATA[<span style="font:11px Trebuchet, Verdana, serif; ">We have now been running the latest OS and Quicktime updates for the last month and we have found no problems.<br /><br />Please feel confident in updating your systems.<br /><br />As we always say, if it ain't broke don't fix it. So, if your system is running good, then don't update it.</span>]]></content:encoded></item></channel>
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